Gamified Task-Based Language Teaching through Online Game Platforms (Kahoot!, Quizizz, Baamboozle): A Framework for Enhancing Communicative Competence in ESL Classrooms. YANGI RENESSANS, [S. l.], v. 2, n. 3, p. 114–117, 2025. Disponível em: https://innoworld.net/index.php/yr/article/view/1248. Acesso em: 15 feb. 2026.